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Class UnrealExceptionFactory

Maps exceptions from UnrealToolkit's RPC hooks to C#.

Inheritance
object
GenericExceptionFactory<short>
UnrealExceptionFactory
Implements
IExceptionFactory<short>
Inherited Members
GenericExceptionFactory<short>.CreateExceptionForErrorCode(short, object)
GenericExceptionFactory<short>.ThrowExceptionForErrorCode(short, object)
GenericExceptionFactory<short>.IsErrorCodeRegistered(short)
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Microsoft.XboxStudios.UnrealToolkit.Bifrost.HookClient
Assembly: UnrealToolkit.Bifrost.HookClient.dll
Syntax
public class UnrealExceptionFactory : GenericExceptionFactory<short>, IExceptionFactory<short>

Constructors

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UnrealExceptionFactory()

Initializes a new instance of the UnrealExceptionFactory class.

Declaration
public UnrealExceptionFactory()

Implements

Microsoft.XboxStudios.ExceptionFactory.IExceptionFactory<TErrorCode>
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