Show / Hide Table of Contents

Class SequenceView

Sequence custom control

Inheritance
System.Object
System.Windows.Threading.DispatcherObject
System.Windows.DependencyObject
System.Windows.Media.Visual
System.Windows.UIElement
System.Windows.FrameworkElement
SequenceView
Implements
System.Windows.Media.Animation.IAnimatable
System.ComponentModel.ISupportInitialize
System.Windows.IFrameworkInputElement
System.Windows.IInputElement
System.Windows.Markup.IQueryAmbient
System.Windows.Controls.Primitives.IScrollInfo
System.IDisposable
Inherited Members
System.Windows.FrameworkElement.ActualHeightProperty
System.Windows.FrameworkElement.ActualWidthProperty
System.Windows.FrameworkElement.BindingGroupProperty
System.Windows.FrameworkElement.ContextMenuClosingEvent
System.Windows.FrameworkElement.ContextMenuOpeningEvent
System.Windows.FrameworkElement.ContextMenuProperty
System.Windows.FrameworkElement.CursorProperty
System.Windows.FrameworkElement.DataContextProperty
System.Windows.FrameworkElement.DefaultStyleKeyProperty
System.Windows.FrameworkElement.FlowDirectionProperty
System.Windows.FrameworkElement.FocusVisualStyleProperty
System.Windows.FrameworkElement.ForceCursorProperty
System.Windows.FrameworkElement.HeightProperty
System.Windows.FrameworkElement.HorizontalAlignmentProperty
System.Windows.FrameworkElement.InputScopeProperty
System.Windows.FrameworkElement.LanguageProperty
System.Windows.FrameworkElement.LayoutTransformProperty
System.Windows.FrameworkElement.LoadedEvent
System.Windows.FrameworkElement.MarginProperty
System.Windows.FrameworkElement.MaxHeightProperty
System.Windows.FrameworkElement.MaxWidthProperty
System.Windows.FrameworkElement.MinHeightProperty
System.Windows.FrameworkElement.MinWidthProperty
System.Windows.FrameworkElement.NameProperty
System.Windows.FrameworkElement.OverridesDefaultStyleProperty
System.Windows.FrameworkElement.RequestBringIntoViewEvent
System.Windows.FrameworkElement.SizeChangedEvent
System.Windows.FrameworkElement.StyleProperty
System.Windows.FrameworkElement.TagProperty
System.Windows.FrameworkElement.ToolTipClosingEvent
System.Windows.FrameworkElement.ToolTipOpeningEvent
System.Windows.FrameworkElement.ToolTipProperty
System.Windows.FrameworkElement.UnloadedEvent
System.Windows.FrameworkElement.UseLayoutRoundingProperty
System.Windows.FrameworkElement.VerticalAlignmentProperty
System.Windows.FrameworkElement.WidthProperty
System.Windows.FrameworkElement.AddLogicalChild(System.Object)
System.Windows.FrameworkElement.ApplyTemplate()
System.Windows.FrameworkElement.ArrangeCore(System.Windows.Rect)
System.Windows.FrameworkElement.ArrangeOverride(System.Windows.Size)
System.Windows.FrameworkElement.BeginInit()
System.Windows.FrameworkElement.BeginStoryboard(System.Windows.Media.Animation.Storyboard)
System.Windows.FrameworkElement.BeginStoryboard(System.Windows.Media.Animation.Storyboard, System.Windows.Media.Animation.HandoffBehavior)
System.Windows.FrameworkElement.BeginStoryboard(System.Windows.Media.Animation.Storyboard, System.Windows.Media.Animation.HandoffBehavior, System.Boolean)
System.Windows.FrameworkElement.BringIntoView()
System.Windows.FrameworkElement.BringIntoView(System.Windows.Rect)
System.Windows.FrameworkElement.EndInit()
System.Windows.FrameworkElement.FindName(System.String)
System.Windows.FrameworkElement.FindResource(System.Object)
System.Windows.FrameworkElement.GetBindingExpression(System.Windows.DependencyProperty)
System.Windows.FrameworkElement.GetFlowDirection(System.Windows.DependencyObject)
System.Windows.FrameworkElement.GetLayoutClip(System.Windows.Size)
System.Windows.FrameworkElement.GetTemplateChild(System.String)
System.Windows.FrameworkElement.GetUIParentCore()
System.Windows.FrameworkElement.GetVisualChild(System.Int32)
System.Windows.FrameworkElement.MeasureCore(System.Windows.Size)
System.Windows.FrameworkElement.MeasureOverride(System.Windows.Size)
System.Windows.FrameworkElement.MoveFocus(System.Windows.Input.TraversalRequest)
System.Windows.FrameworkElement.OnApplyTemplate()
System.Windows.FrameworkElement.OnContextMenuClosing(System.Windows.Controls.ContextMenuEventArgs)
System.Windows.FrameworkElement.OnContextMenuOpening(System.Windows.Controls.ContextMenuEventArgs)
System.Windows.FrameworkElement.OnGotFocus(System.Windows.RoutedEventArgs)
System.Windows.FrameworkElement.OnInitialized(System.EventArgs)
System.Windows.FrameworkElement.OnPropertyChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.FrameworkElement.OnRenderSizeChanged(System.Windows.SizeChangedInfo)
System.Windows.FrameworkElement.OnStyleChanged(System.Windows.Style, System.Windows.Style)
System.Windows.FrameworkElement.OnToolTipClosing(System.Windows.Controls.ToolTipEventArgs)
System.Windows.FrameworkElement.OnToolTipOpening(System.Windows.Controls.ToolTipEventArgs)
System.Windows.FrameworkElement.OnVisualParentChanged(System.Windows.DependencyObject)
System.Windows.FrameworkElement.ParentLayoutInvalidated(System.Windows.UIElement)
System.Windows.FrameworkElement.PredictFocus(System.Windows.Input.FocusNavigationDirection)
System.Windows.FrameworkElement.RegisterName(System.String, System.Object)
System.Windows.FrameworkElement.RemoveLogicalChild(System.Object)
System.Windows.FrameworkElement.SetBinding(System.Windows.DependencyProperty, System.String)
System.Windows.FrameworkElement.SetBinding(System.Windows.DependencyProperty, System.Windows.Data.BindingBase)
System.Windows.FrameworkElement.SetFlowDirection(System.Windows.DependencyObject, System.Windows.FlowDirection)
System.Windows.FrameworkElement.SetResourceReference(System.Windows.DependencyProperty, System.Object)
System.Windows.FrameworkElement.System.Windows.Markup.IQueryAmbient.IsAmbientPropertyAvailable(System.String)
System.Windows.FrameworkElement.TryFindResource(System.Object)
System.Windows.FrameworkElement.UnregisterName(System.String)
System.Windows.FrameworkElement.UpdateDefaultStyle()
System.Windows.FrameworkElement.ActualHeight
System.Windows.FrameworkElement.ActualWidth
System.Windows.FrameworkElement.BindingGroup
System.Windows.FrameworkElement.ContextMenu
System.Windows.FrameworkElement.Cursor
System.Windows.FrameworkElement.DataContext
System.Windows.FrameworkElement.DefaultStyleKey
System.Windows.FrameworkElement.FlowDirection
System.Windows.FrameworkElement.FocusVisualStyle
System.Windows.FrameworkElement.ForceCursor
System.Windows.FrameworkElement.Height
System.Windows.FrameworkElement.HorizontalAlignment
System.Windows.FrameworkElement.InheritanceBehavior
System.Windows.FrameworkElement.InputScope
System.Windows.FrameworkElement.IsInitialized
System.Windows.FrameworkElement.IsLoaded
System.Windows.FrameworkElement.Language
System.Windows.FrameworkElement.LayoutTransform
System.Windows.FrameworkElement.LogicalChildren
System.Windows.FrameworkElement.Margin
System.Windows.FrameworkElement.MaxHeight
System.Windows.FrameworkElement.MaxWidth
System.Windows.FrameworkElement.MinHeight
System.Windows.FrameworkElement.MinWidth
System.Windows.FrameworkElement.Name
System.Windows.FrameworkElement.OverridesDefaultStyle
System.Windows.FrameworkElement.Parent
System.Windows.FrameworkElement.Resources
System.Windows.FrameworkElement.Style
System.Windows.FrameworkElement.Tag
System.Windows.FrameworkElement.TemplatedParent
System.Windows.FrameworkElement.ToolTip
System.Windows.FrameworkElement.Triggers
System.Windows.FrameworkElement.UseLayoutRounding
System.Windows.FrameworkElement.VerticalAlignment
System.Windows.FrameworkElement.VisualChildrenCount
System.Windows.FrameworkElement.Width
System.Windows.FrameworkElement.ContextMenuClosing
System.Windows.FrameworkElement.ContextMenuOpening
System.Windows.FrameworkElement.DataContextChanged
System.Windows.FrameworkElement.Initialized
System.Windows.FrameworkElement.Loaded
System.Windows.FrameworkElement.RequestBringIntoView
System.Windows.FrameworkElement.SizeChanged
System.Windows.FrameworkElement.SourceUpdated
System.Windows.FrameworkElement.TargetUpdated
System.Windows.FrameworkElement.ToolTipClosing
System.Windows.FrameworkElement.ToolTipOpening
System.Windows.FrameworkElement.Unloaded
System.Windows.UIElement.AllowDropProperty
System.Windows.UIElement.AreAnyTouchesCapturedProperty
System.Windows.UIElement.AreAnyTouchesCapturedWithinProperty
System.Windows.UIElement.AreAnyTouchesDirectlyOverProperty
System.Windows.UIElement.AreAnyTouchesOverProperty
System.Windows.UIElement.BitmapEffectInputProperty
System.Windows.UIElement.BitmapEffectProperty
System.Windows.UIElement.CacheModeProperty
System.Windows.UIElement.ClipProperty
System.Windows.UIElement.ClipToBoundsProperty
System.Windows.UIElement.DragEnterEvent
System.Windows.UIElement.DragLeaveEvent
System.Windows.UIElement.DragOverEvent
System.Windows.UIElement.DropEvent
System.Windows.UIElement.EffectProperty
System.Windows.UIElement.FocusableProperty
System.Windows.UIElement.GiveFeedbackEvent
System.Windows.UIElement.GotFocusEvent
System.Windows.UIElement.GotKeyboardFocusEvent
System.Windows.UIElement.GotMouseCaptureEvent
System.Windows.UIElement.GotStylusCaptureEvent
System.Windows.UIElement.GotTouchCaptureEvent
System.Windows.UIElement.IsEnabledProperty
System.Windows.UIElement.IsFocusedProperty
System.Windows.UIElement.IsHitTestVisibleProperty
System.Windows.UIElement.IsKeyboardFocusedProperty
System.Windows.UIElement.IsKeyboardFocusWithinProperty
System.Windows.UIElement.IsManipulationEnabledProperty
System.Windows.UIElement.IsMouseCapturedProperty
System.Windows.UIElement.IsMouseCaptureWithinProperty
System.Windows.UIElement.IsMouseDirectlyOverProperty
System.Windows.UIElement.IsMouseOverProperty
System.Windows.UIElement.IsStylusCapturedProperty
System.Windows.UIElement.IsStylusCaptureWithinProperty
System.Windows.UIElement.IsStylusDirectlyOverProperty
System.Windows.UIElement.IsStylusOverProperty
System.Windows.UIElement.IsVisibleProperty
System.Windows.UIElement.KeyDownEvent
System.Windows.UIElement.KeyUpEvent
System.Windows.UIElement.LostFocusEvent
System.Windows.UIElement.LostKeyboardFocusEvent
System.Windows.UIElement.LostMouseCaptureEvent
System.Windows.UIElement.LostStylusCaptureEvent
System.Windows.UIElement.LostTouchCaptureEvent
System.Windows.UIElement.ManipulationBoundaryFeedbackEvent
System.Windows.UIElement.ManipulationCompletedEvent
System.Windows.UIElement.ManipulationDeltaEvent
System.Windows.UIElement.ManipulationInertiaStartingEvent
System.Windows.UIElement.ManipulationStartedEvent
System.Windows.UIElement.ManipulationStartingEvent
System.Windows.UIElement.MouseDownEvent
System.Windows.UIElement.MouseEnterEvent
System.Windows.UIElement.MouseLeaveEvent
System.Windows.UIElement.MouseLeftButtonDownEvent
System.Windows.UIElement.MouseLeftButtonUpEvent
System.Windows.UIElement.MouseMoveEvent
System.Windows.UIElement.MouseRightButtonDownEvent
System.Windows.UIElement.MouseRightButtonUpEvent
System.Windows.UIElement.MouseUpEvent
System.Windows.UIElement.MouseWheelEvent
System.Windows.UIElement.OpacityMaskProperty
System.Windows.UIElement.OpacityProperty
System.Windows.UIElement.PreviewDragEnterEvent
System.Windows.UIElement.PreviewDragLeaveEvent
System.Windows.UIElement.PreviewDragOverEvent
System.Windows.UIElement.PreviewDropEvent
System.Windows.UIElement.PreviewGiveFeedbackEvent
System.Windows.UIElement.PreviewGotKeyboardFocusEvent
System.Windows.UIElement.PreviewKeyDownEvent
System.Windows.UIElement.PreviewKeyUpEvent
System.Windows.UIElement.PreviewLostKeyboardFocusEvent
System.Windows.UIElement.PreviewMouseDownEvent
System.Windows.UIElement.PreviewMouseLeftButtonDownEvent
System.Windows.UIElement.PreviewMouseLeftButtonUpEvent
System.Windows.UIElement.PreviewMouseMoveEvent
System.Windows.UIElement.PreviewMouseRightButtonDownEvent
System.Windows.UIElement.PreviewMouseRightButtonUpEvent
System.Windows.UIElement.PreviewMouseUpEvent
System.Windows.UIElement.PreviewMouseWheelEvent
System.Windows.UIElement.PreviewQueryContinueDragEvent
System.Windows.UIElement.PreviewStylusButtonDownEvent
System.Windows.UIElement.PreviewStylusButtonUpEvent
System.Windows.UIElement.PreviewStylusDownEvent
System.Windows.UIElement.PreviewStylusInAirMoveEvent
System.Windows.UIElement.PreviewStylusInRangeEvent
System.Windows.UIElement.PreviewStylusMoveEvent
System.Windows.UIElement.PreviewStylusOutOfRangeEvent
System.Windows.UIElement.PreviewStylusSystemGestureEvent
System.Windows.UIElement.PreviewStylusUpEvent
System.Windows.UIElement.PreviewTextInputEvent
System.Windows.UIElement.PreviewTouchDownEvent
System.Windows.UIElement.PreviewTouchMoveEvent
System.Windows.UIElement.PreviewTouchUpEvent
System.Windows.UIElement.QueryContinueDragEvent
System.Windows.UIElement.QueryCursorEvent
System.Windows.UIElement.RenderTransformOriginProperty
System.Windows.UIElement.RenderTransformProperty
System.Windows.UIElement.SnapsToDevicePixelsProperty
System.Windows.UIElement.StylusButtonDownEvent
System.Windows.UIElement.StylusButtonUpEvent
System.Windows.UIElement.StylusDownEvent
System.Windows.UIElement.StylusEnterEvent
System.Windows.UIElement.StylusInAirMoveEvent
System.Windows.UIElement.StylusInRangeEvent
System.Windows.UIElement.StylusLeaveEvent
System.Windows.UIElement.StylusMoveEvent
System.Windows.UIElement.StylusOutOfRangeEvent
System.Windows.UIElement.StylusSystemGestureEvent
System.Windows.UIElement.StylusUpEvent
System.Windows.UIElement.TextInputEvent
System.Windows.UIElement.TouchDownEvent
System.Windows.UIElement.TouchEnterEvent
System.Windows.UIElement.TouchLeaveEvent
System.Windows.UIElement.TouchMoveEvent
System.Windows.UIElement.TouchUpEvent
System.Windows.UIElement.UidProperty
System.Windows.UIElement.VisibilityProperty
System.Windows.UIElement.AddHandler(System.Windows.RoutedEvent, System.Delegate)
System.Windows.UIElement.AddHandler(System.Windows.RoutedEvent, System.Delegate, System.Boolean)
System.Windows.UIElement.AddToEventRoute(System.Windows.EventRoute, System.Windows.RoutedEventArgs)
System.Windows.UIElement.ApplyAnimationClock(System.Windows.DependencyProperty, System.Windows.Media.Animation.AnimationClock)
System.Windows.UIElement.ApplyAnimationClock(System.Windows.DependencyProperty, System.Windows.Media.Animation.AnimationClock, System.Windows.Media.Animation.HandoffBehavior)
System.Windows.UIElement.Arrange(System.Windows.Rect)
System.Windows.UIElement.BeginAnimation(System.Windows.DependencyProperty, System.Windows.Media.Animation.AnimationTimeline)
System.Windows.UIElement.BeginAnimation(System.Windows.DependencyProperty, System.Windows.Media.Animation.AnimationTimeline, System.Windows.Media.Animation.HandoffBehavior)
System.Windows.UIElement.CaptureMouse()
System.Windows.UIElement.CaptureStylus()
System.Windows.UIElement.CaptureTouch(System.Windows.Input.TouchDevice)
System.Windows.UIElement.Focus()
System.Windows.UIElement.GetAnimationBaseValue(System.Windows.DependencyProperty)
System.Windows.UIElement.HitTestCore(System.Windows.Media.GeometryHitTestParameters)
System.Windows.UIElement.HitTestCore(System.Windows.Media.PointHitTestParameters)
System.Windows.UIElement.InputHitTest(System.Windows.Point)
System.Windows.UIElement.InvalidateArrange()
System.Windows.UIElement.InvalidateMeasure()
System.Windows.UIElement.InvalidateVisual()
System.Windows.UIElement.Measure(System.Windows.Size)
System.Windows.UIElement.OnAccessKey(System.Windows.Input.AccessKeyEventArgs)
System.Windows.UIElement.OnChildDesiredSizeChanged(System.Windows.UIElement)
System.Windows.UIElement.OnCreateAutomationPeer()
System.Windows.UIElement.OnDragEnter(System.Windows.DragEventArgs)
System.Windows.UIElement.OnDragLeave(System.Windows.DragEventArgs)
System.Windows.UIElement.OnDragOver(System.Windows.DragEventArgs)
System.Windows.UIElement.OnDrop(System.Windows.DragEventArgs)
System.Windows.UIElement.OnGiveFeedback(System.Windows.GiveFeedbackEventArgs)
System.Windows.UIElement.OnGotKeyboardFocus(System.Windows.Input.KeyboardFocusChangedEventArgs)
System.Windows.UIElement.OnGotMouseCapture(System.Windows.Input.MouseEventArgs)
System.Windows.UIElement.OnGotStylusCapture(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnGotTouchCapture(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnIsKeyboardFocusedChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsKeyboardFocusWithinChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsMouseCapturedChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsMouseCaptureWithinChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsMouseDirectlyOverChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsStylusCapturedChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsStylusCaptureWithinChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnIsStylusDirectlyOverChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.UIElement.OnKeyDown(System.Windows.Input.KeyEventArgs)
System.Windows.UIElement.OnKeyUp(System.Windows.Input.KeyEventArgs)
System.Windows.UIElement.OnLostFocus(System.Windows.RoutedEventArgs)
System.Windows.UIElement.OnLostKeyboardFocus(System.Windows.Input.KeyboardFocusChangedEventArgs)
System.Windows.UIElement.OnLostMouseCapture(System.Windows.Input.MouseEventArgs)
System.Windows.UIElement.OnLostStylusCapture(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnLostTouchCapture(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnManipulationBoundaryFeedback(System.Windows.Input.ManipulationBoundaryFeedbackEventArgs)
System.Windows.UIElement.OnManipulationCompleted(System.Windows.Input.ManipulationCompletedEventArgs)
System.Windows.UIElement.OnManipulationDelta(System.Windows.Input.ManipulationDeltaEventArgs)
System.Windows.UIElement.OnManipulationInertiaStarting(System.Windows.Input.ManipulationInertiaStartingEventArgs)
System.Windows.UIElement.OnManipulationStarted(System.Windows.Input.ManipulationStartedEventArgs)
System.Windows.UIElement.OnManipulationStarting(System.Windows.Input.ManipulationStartingEventArgs)
System.Windows.UIElement.OnMouseEnter(System.Windows.Input.MouseEventArgs)
System.Windows.UIElement.OnMouseLeave(System.Windows.Input.MouseEventArgs)
System.Windows.UIElement.OnMouseLeftButtonUp(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnMouseRightButtonDown(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnMouseRightButtonUp(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnPreviewDragEnter(System.Windows.DragEventArgs)
System.Windows.UIElement.OnPreviewDragLeave(System.Windows.DragEventArgs)
System.Windows.UIElement.OnPreviewDragOver(System.Windows.DragEventArgs)
System.Windows.UIElement.OnPreviewDrop(System.Windows.DragEventArgs)
System.Windows.UIElement.OnPreviewGiveFeedback(System.Windows.GiveFeedbackEventArgs)
System.Windows.UIElement.OnPreviewGotKeyboardFocus(System.Windows.Input.KeyboardFocusChangedEventArgs)
System.Windows.UIElement.OnPreviewKeyDown(System.Windows.Input.KeyEventArgs)
System.Windows.UIElement.OnPreviewKeyUp(System.Windows.Input.KeyEventArgs)
System.Windows.UIElement.OnPreviewLostKeyboardFocus(System.Windows.Input.KeyboardFocusChangedEventArgs)
System.Windows.UIElement.OnPreviewMouseDown(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnPreviewMouseLeftButtonDown(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnPreviewMouseLeftButtonUp(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnPreviewMouseMove(System.Windows.Input.MouseEventArgs)
System.Windows.UIElement.OnPreviewMouseRightButtonDown(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnPreviewMouseRightButtonUp(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnPreviewMouseUp(System.Windows.Input.MouseButtonEventArgs)
System.Windows.UIElement.OnPreviewMouseWheel(System.Windows.Input.MouseWheelEventArgs)
System.Windows.UIElement.OnPreviewQueryContinueDrag(System.Windows.QueryContinueDragEventArgs)
System.Windows.UIElement.OnPreviewStylusButtonDown(System.Windows.Input.StylusButtonEventArgs)
System.Windows.UIElement.OnPreviewStylusButtonUp(System.Windows.Input.StylusButtonEventArgs)
System.Windows.UIElement.OnPreviewStylusDown(System.Windows.Input.StylusDownEventArgs)
System.Windows.UIElement.OnPreviewStylusInAirMove(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnPreviewStylusInRange(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnPreviewStylusMove(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnPreviewStylusOutOfRange(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnPreviewStylusSystemGesture(System.Windows.Input.StylusSystemGestureEventArgs)
System.Windows.UIElement.OnPreviewStylusUp(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnPreviewTextInput(System.Windows.Input.TextCompositionEventArgs)
System.Windows.UIElement.OnPreviewTouchDown(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnPreviewTouchMove(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnPreviewTouchUp(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnQueryContinueDrag(System.Windows.QueryContinueDragEventArgs)
System.Windows.UIElement.OnQueryCursor(System.Windows.Input.QueryCursorEventArgs)
System.Windows.UIElement.OnStylusButtonDown(System.Windows.Input.StylusButtonEventArgs)
System.Windows.UIElement.OnStylusButtonUp(System.Windows.Input.StylusButtonEventArgs)
System.Windows.UIElement.OnStylusDown(System.Windows.Input.StylusDownEventArgs)
System.Windows.UIElement.OnStylusEnter(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnStylusInAirMove(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnStylusInRange(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnStylusLeave(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnStylusMove(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnStylusOutOfRange(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnStylusSystemGesture(System.Windows.Input.StylusSystemGestureEventArgs)
System.Windows.UIElement.OnStylusUp(System.Windows.Input.StylusEventArgs)
System.Windows.UIElement.OnTextInput(System.Windows.Input.TextCompositionEventArgs)
System.Windows.UIElement.OnTouchDown(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnTouchEnter(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnTouchLeave(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnTouchMove(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.OnTouchUp(System.Windows.Input.TouchEventArgs)
System.Windows.UIElement.RaiseEvent(System.Windows.RoutedEventArgs)
System.Windows.UIElement.ReleaseAllTouchCaptures()
System.Windows.UIElement.ReleaseMouseCapture()
System.Windows.UIElement.ReleaseStylusCapture()
System.Windows.UIElement.ReleaseTouchCapture(System.Windows.Input.TouchDevice)
System.Windows.UIElement.RemoveHandler(System.Windows.RoutedEvent, System.Delegate)
System.Windows.UIElement.TranslatePoint(System.Windows.Point, System.Windows.UIElement)
System.Windows.UIElement.UpdateLayout()
System.Windows.UIElement.AllowDrop
System.Windows.UIElement.AreAnyTouchesCaptured
System.Windows.UIElement.AreAnyTouchesCapturedWithin
System.Windows.UIElement.AreAnyTouchesDirectlyOver
System.Windows.UIElement.AreAnyTouchesOver
System.Windows.UIElement.BitmapEffect
System.Windows.UIElement.BitmapEffectInput
System.Windows.UIElement.CacheMode
System.Windows.UIElement.Clip
System.Windows.UIElement.ClipToBounds
System.Windows.UIElement.CommandBindings
System.Windows.UIElement.DesiredSize
System.Windows.UIElement.Effect
System.Windows.UIElement.Focusable
System.Windows.UIElement.HasAnimatedProperties
System.Windows.UIElement.HasEffectiveKeyboardFocus
System.Windows.UIElement.InputBindings
System.Windows.UIElement.IsArrangeValid
System.Windows.UIElement.IsEnabled
System.Windows.UIElement.IsEnabledCore
System.Windows.UIElement.IsFocused
System.Windows.UIElement.IsHitTestVisible
System.Windows.UIElement.IsInputMethodEnabled
System.Windows.UIElement.IsKeyboardFocused
System.Windows.UIElement.IsKeyboardFocusWithin
System.Windows.UIElement.IsManipulationEnabled
System.Windows.UIElement.IsMeasureValid
System.Windows.UIElement.IsMouseCaptured
System.Windows.UIElement.IsMouseCaptureWithin
System.Windows.UIElement.IsMouseDirectlyOver
System.Windows.UIElement.IsMouseOver
System.Windows.UIElement.IsStylusCaptured
System.Windows.UIElement.IsStylusCaptureWithin
System.Windows.UIElement.IsStylusDirectlyOver
System.Windows.UIElement.IsStylusOver
System.Windows.UIElement.IsVisible
System.Windows.UIElement.Opacity
System.Windows.UIElement.OpacityMask
System.Windows.UIElement.PersistId
System.Windows.UIElement.RenderSize
System.Windows.UIElement.RenderTransform
System.Windows.UIElement.RenderTransformOrigin
System.Windows.UIElement.SnapsToDevicePixels
System.Windows.UIElement.StylusPlugIns
System.Windows.UIElement.TouchesCaptured
System.Windows.UIElement.TouchesCapturedWithin
System.Windows.UIElement.TouchesDirectlyOver
System.Windows.UIElement.TouchesOver
System.Windows.UIElement.Uid
System.Windows.UIElement.Visibility
System.Windows.UIElement.DragEnter
System.Windows.UIElement.DragLeave
System.Windows.UIElement.DragOver
System.Windows.UIElement.Drop
System.Windows.UIElement.FocusableChanged
System.Windows.UIElement.GiveFeedback
System.Windows.UIElement.GotFocus
System.Windows.UIElement.GotKeyboardFocus
System.Windows.UIElement.GotMouseCapture
System.Windows.UIElement.GotStylusCapture
System.Windows.UIElement.GotTouchCapture
System.Windows.UIElement.IsEnabledChanged
System.Windows.UIElement.IsHitTestVisibleChanged
System.Windows.UIElement.IsKeyboardFocusedChanged
System.Windows.UIElement.IsKeyboardFocusWithinChanged
System.Windows.UIElement.IsMouseCapturedChanged
System.Windows.UIElement.IsMouseCaptureWithinChanged
System.Windows.UIElement.IsMouseDirectlyOverChanged
System.Windows.UIElement.IsStylusCapturedChanged
System.Windows.UIElement.IsStylusCaptureWithinChanged
System.Windows.UIElement.IsStylusDirectlyOverChanged
System.Windows.UIElement.IsVisibleChanged
System.Windows.UIElement.KeyDown
System.Windows.UIElement.KeyUp
System.Windows.UIElement.LayoutUpdated
System.Windows.UIElement.LostFocus
System.Windows.UIElement.LostKeyboardFocus
System.Windows.UIElement.LostMouseCapture
System.Windows.UIElement.LostStylusCapture
System.Windows.UIElement.LostTouchCapture
System.Windows.UIElement.ManipulationBoundaryFeedback
System.Windows.UIElement.ManipulationCompleted
System.Windows.UIElement.ManipulationDelta
System.Windows.UIElement.ManipulationInertiaStarting
System.Windows.UIElement.ManipulationStarted
System.Windows.UIElement.ManipulationStarting
System.Windows.UIElement.MouseDown
System.Windows.UIElement.MouseEnter
System.Windows.UIElement.MouseLeave
System.Windows.UIElement.MouseLeftButtonDown
System.Windows.UIElement.MouseLeftButtonUp
System.Windows.UIElement.MouseMove
System.Windows.UIElement.MouseRightButtonDown
System.Windows.UIElement.MouseRightButtonUp
System.Windows.UIElement.MouseUp
System.Windows.UIElement.MouseWheel
System.Windows.UIElement.PreviewDragEnter
System.Windows.UIElement.PreviewDragLeave
System.Windows.UIElement.PreviewDragOver
System.Windows.UIElement.PreviewDrop
System.Windows.UIElement.PreviewGiveFeedback
System.Windows.UIElement.PreviewGotKeyboardFocus
System.Windows.UIElement.PreviewKeyDown
System.Windows.UIElement.PreviewKeyUp
System.Windows.UIElement.PreviewLostKeyboardFocus
System.Windows.UIElement.PreviewMouseDown
System.Windows.UIElement.PreviewMouseLeftButtonDown
System.Windows.UIElement.PreviewMouseLeftButtonUp
System.Windows.UIElement.PreviewMouseMove
System.Windows.UIElement.PreviewMouseRightButtonDown
System.Windows.UIElement.PreviewMouseRightButtonUp
System.Windows.UIElement.PreviewMouseUp
System.Windows.UIElement.PreviewMouseWheel
System.Windows.UIElement.PreviewQueryContinueDrag
System.Windows.UIElement.PreviewStylusButtonDown
System.Windows.UIElement.PreviewStylusButtonUp
System.Windows.UIElement.PreviewStylusDown
System.Windows.UIElement.PreviewStylusInAirMove
System.Windows.UIElement.PreviewStylusInRange
System.Windows.UIElement.PreviewStylusMove
System.Windows.UIElement.PreviewStylusOutOfRange
System.Windows.UIElement.PreviewStylusSystemGesture
System.Windows.UIElement.PreviewStylusUp
System.Windows.UIElement.PreviewTextInput
System.Windows.UIElement.PreviewTouchDown
System.Windows.UIElement.PreviewTouchMove
System.Windows.UIElement.PreviewTouchUp
System.Windows.UIElement.QueryContinueDrag
System.Windows.UIElement.QueryCursor
System.Windows.UIElement.StylusButtonDown
System.Windows.UIElement.StylusButtonUp
System.Windows.UIElement.StylusDown
System.Windows.UIElement.StylusEnter
System.Windows.UIElement.StylusInAirMove
System.Windows.UIElement.StylusInRange
System.Windows.UIElement.StylusLeave
System.Windows.UIElement.StylusMove
System.Windows.UIElement.StylusOutOfRange
System.Windows.UIElement.StylusSystemGesture
System.Windows.UIElement.StylusUp
System.Windows.UIElement.TextInput
System.Windows.UIElement.TouchDown
System.Windows.UIElement.TouchEnter
System.Windows.UIElement.TouchLeave
System.Windows.UIElement.TouchMove
System.Windows.UIElement.TouchUp
System.Windows.Media.Visual.AddVisualChild(System.Windows.Media.Visual)
System.Windows.Media.Visual.FindCommonVisualAncestor(System.Windows.DependencyObject)
System.Windows.Media.Visual.IsAncestorOf(System.Windows.DependencyObject)
System.Windows.Media.Visual.IsDescendantOf(System.Windows.DependencyObject)
System.Windows.Media.Visual.OnDpiChanged(System.Windows.DpiScale, System.Windows.DpiScale)
System.Windows.Media.Visual.OnVisualChildrenChanged(System.Windows.DependencyObject, System.Windows.DependencyObject)
System.Windows.Media.Visual.PointFromScreen(System.Windows.Point)
System.Windows.Media.Visual.PointToScreen(System.Windows.Point)
System.Windows.Media.Visual.RemoveVisualChild(System.Windows.Media.Visual)
System.Windows.Media.Visual.TransformToAncestor(System.Windows.Media.Media3D.Visual3D)
System.Windows.Media.Visual.TransformToAncestor(System.Windows.Media.Visual)
System.Windows.Media.Visual.TransformToDescendant(System.Windows.Media.Visual)
System.Windows.Media.Visual.TransformToVisual(System.Windows.Media.Visual)
System.Windows.Media.Visual.VisualBitmapEffect
System.Windows.Media.Visual.VisualBitmapEffectInput
System.Windows.Media.Visual.VisualBitmapScalingMode
System.Windows.Media.Visual.VisualCacheMode
System.Windows.Media.Visual.VisualClearTypeHint
System.Windows.Media.Visual.VisualClip
System.Windows.Media.Visual.VisualEdgeMode
System.Windows.Media.Visual.VisualEffect
System.Windows.Media.Visual.VisualOffset
System.Windows.Media.Visual.VisualOpacity
System.Windows.Media.Visual.VisualOpacityMask
System.Windows.Media.Visual.VisualParent
System.Windows.Media.Visual.VisualScrollableAreaClip
System.Windows.Media.Visual.VisualTextHintingMode
System.Windows.Media.Visual.VisualTextRenderingMode
System.Windows.Media.Visual.VisualTransform
System.Windows.Media.Visual.VisualXSnappingGuidelines
System.Windows.Media.Visual.VisualYSnappingGuidelines
System.Windows.DependencyObject.ClearValue(System.Windows.DependencyProperty)
System.Windows.DependencyObject.ClearValue(System.Windows.DependencyPropertyKey)
System.Windows.DependencyObject.CoerceValue(System.Windows.DependencyProperty)
System.Windows.DependencyObject.Equals(System.Object)
System.Windows.DependencyObject.GetHashCode()
System.Windows.DependencyObject.GetLocalValueEnumerator()
System.Windows.DependencyObject.GetValue(System.Windows.DependencyProperty)
System.Windows.DependencyObject.InvalidateProperty(System.Windows.DependencyProperty)
System.Windows.DependencyObject.ReadLocalValue(System.Windows.DependencyProperty)
System.Windows.DependencyObject.SetCurrentValue(System.Windows.DependencyProperty, System.Object)
System.Windows.DependencyObject.SetValue(System.Windows.DependencyProperty, System.Object)
System.Windows.DependencyObject.SetValue(System.Windows.DependencyPropertyKey, System.Object)
System.Windows.DependencyObject.ShouldSerializeProperty(System.Windows.DependencyProperty)
System.Windows.DependencyObject.DependencyObjectType
System.Windows.DependencyObject.IsSealed
System.Windows.Threading.DispatcherObject.Dispatcher
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Phoenix.Input
Assembly: Phoenix.Plugin.Input.dll
Syntax
public class SequenceView : FrameworkElement, IAnimatable, ISupportInitialize, IFrameworkInputElement, IInputElement, IQueryAmbient, IScrollInfo, IDisposable

Constructors

View Source

SequenceView()

Initializes a new instance of the SequenceView class

Declaration
public SequenceView()

Fields

View Source

CreateModeProperty

Creation mode dependency property

Declaration
public static readonly DependencyProperty CreateModeProperty
Field Value
Type Description
System.Windows.DependencyProperty
View Source

EditModeProperty

Editing mode dependency property

Declaration
public static readonly DependencyProperty EditModeProperty
Field Value
Type Description
System.Windows.DependencyProperty

Properties

View Source

CanHorizontallyScroll

Gets or sets a value indicating whether the control can scroll horizontally

Declaration
public bool CanHorizontallyScroll { get; set; }
Property Value
Type Description
System.Boolean
View Source

CanVerticallyScroll

Gets or sets a value indicating whether the control can scroll vertically

Declaration
public bool CanVerticallyScroll { get; set; }
Property Value
Type Description
System.Boolean
View Source

CreateMode

Gets or sets a value indicating whether control is in editing mode

Declaration
public bool CreateMode { get; set; }
Property Value
Type Description
System.Boolean
View Source

EditMode

Gets or sets a value indicating whether control is in selection mode

Declaration
public bool EditMode { get; set; }
Property Value
Type Description
System.Boolean
View Source

ExtentHeight

Gets the control extent height

Declaration
public double ExtentHeight { get; }
Property Value
Type Description
System.Double
View Source

ExtentWidth

Gets the control extent width

Declaration
public double ExtentWidth { get; }
Property Value
Type Description
System.Double
View Source

HorizontalOffset

Gets the current horizontal scrolling offset

Declaration
public double HorizontalOffset { get; }
Property Value
Type Description
System.Double
View Source

ScrollOwner

Gets or sets the scroll owner control

Declaration
public ScrollViewer ScrollOwner { get; set; }
Property Value
Type Description
System.Windows.Controls.ScrollViewer
View Source

ScrollRange

Gets the scroll range

Declaration
public double ScrollRange { get; }
Property Value
Type Description
System.Double
View Source

VerticalOffset

Gets the current vertical scrolling offset

Declaration
public double VerticalOffset { get; }
Property Value
Type Description
System.Double
View Source

ViewportHeight

Gets the control viewport height

Declaration
public double ViewportHeight { get; }
Property Value
Type Description
System.Double
View Source

ViewportWidth

Gets the control viewport width

Declaration
public double ViewportWidth { get; }
Property Value
Type Description
System.Double
View Source

ViewRatio

Gets or sets the currently used view ratio

Declaration
public KeyValuePair<double, double> ViewRatio { get; set; }
Property Value
Type Description
System.Collections.Generic.KeyValuePair<System.Double, System.Double>

Methods

View Source

BackProjectPosition(Double)

Gets the time on sequence the coordinate is over

Declaration
public double BackProjectPosition(double horizontalOffsetPixels)
Parameters
Type Name Description
System.Double horizontalOffsetPixels

X coordinate

Returns
Type Description
System.Double

Position in seconds the coordinate is over

View Source

BackProjectPositionTicks(Point, Boolean)

Hit tests timeline to determine what time the point intersects

Declaration
public int BackProjectPositionTicks(Point mousePosition, bool snapToLimits)
Parameters
Type Name Description
System.Windows.Point mousePosition

Mouse position in local coordinates

System.Boolean snapToLimits

Whether to snap to view bounds

Returns
Type Description
System.Int32

Time between view start and view end, in ticks

View Source

BackProjectPositionTicksBounds(Double, out Int32)

Hit tests timeline to determine what time the point intersects

Declaration
public int BackProjectPositionTicksBounds(double offsetPixels, out int outOfBoundTicks)
Parameters
Type Name Description
System.Double offsetPixels

Horizontal offset in pixels to back-project into ticks

System.Int32 outOfBoundTicks

How many ticks the position was out of bounds, positive or negative delta (used to scroll in the direction of delta)

Returns
Type Description
System.Int32

Time between view start and view end, in ticks

View Source

CalculatePenetration(Int32, Int32, Sample, Sample)

Calculates penetration depth between binary segment (on to off) and two samples it's between

Declaration
public static int CalculatePenetration(int segmentPositionTicks, int segmentLengthTicks, Sample previous, Sample next)
Parameters
Type Name Description
System.Int32 segmentPositionTicks

New position the segment is about to be moved to

System.Int32 segmentLengthTicks

Length of segment to hit test in ticks

Sample previous

Previous sample on the track to intersect against

Sample next

Next sample on the track to intersect against

Returns
Type Description
System.Int32

Penetration depth to use for maintaining collision separation

View Source

Copy()

Copies selected samples to clipboard as text

Declaration
public void Copy()
View Source

Cut()

Copies selected samples to clipboard as text and deletes them

Declaration
public void Cut()
View Source

Delete()

Deletes selected samples if any

Declaration
public void Delete()
View Source

Dispose()

Performs finalization

Declaration
public void Dispose()
View Source

Dispose(Boolean)

Performs finalization

Declaration
protected virtual void Dispose(bool disposing)
Parameters
Type Name Description
System.Boolean disposing

Whether disposing the object

View Source

EnsurePositionVisible()

Scrolls view to make sure current position is visible

Declaration
public void EnsurePositionVisible()
View Source

Finalize()

Finalizes an instance of the SequenceView class.

Declaration
protected void Finalize()
View Source

GetSelectedSamples()

Returns selected samples, including parts of binary segments that are outside selection rectangle

Declaration
public Sample[] GetSelectedSamples()
Returns
Type Description
Sample[]

Samples selected with mouse

View Source

LineDown()

Scrolls down by 1 line

Declaration
public void LineDown()
View Source

LineLeft()

Scrolls left by one line

Declaration
public void LineLeft()
View Source

LineRight()

Scrolls right by one line

Declaration
public void LineRight()
View Source

LineUp()

Scrolls up by one line

Declaration
public void LineUp()
View Source

MakeVisible(Visual, Rect)

Scroll to make certain rectangle visible

Declaration
public Rect MakeVisible(Visual visual, Rect rectangle)
Parameters
Type Name Description
System.Windows.Media.Visual visual

Visual object

System.Windows.Rect rectangle

Rectangle to make visible

Returns
Type Description
System.Windows.Rect

Rectangle made visible

View Source

MouseWheelDown()

Scrolls by 1 unit from mouse wheel

Declaration
public void MouseWheelDown()
View Source

MouseWheelLeft()

Scrolls by 1 unit from mouse wheel

Declaration
public void MouseWheelLeft()
View Source

MouseWheelRight()

Scrolls by 1 unit from mouse wheel

Declaration
public void MouseWheelRight()
View Source

MouseWheelUp()

Scrolls by 1 unit from mouse wheel

Declaration
public void MouseWheelUp()
View Source

OnCreateModeChanged(DependencyObject, DependencyPropertyChangedEventArgs)

Handle create mode change

Declaration
public static void OnCreateModeChanged(DependencyObject source, DependencyPropertyChangedEventArgs e)
Parameters
Type Name Description
System.Windows.DependencyObject source

Source object

System.Windows.DependencyPropertyChangedEventArgs e

Event arguments

View Source

OnEditModeChanged(DependencyObject, DependencyPropertyChangedEventArgs)

Handle edit mode change

Declaration
public static void OnEditModeChanged(DependencyObject source, DependencyPropertyChangedEventArgs e)
Parameters
Type Name Description
System.Windows.DependencyObject source

Source object

System.Windows.DependencyPropertyChangedEventArgs e

Event arguments

View Source

OnMouseDown(MouseButtonEventArgs)

Handle mouse down to set play position or start scrubbing timeline

Declaration
protected override void OnMouseDown(MouseButtonEventArgs e)
Parameters
Type Name Description
System.Windows.Input.MouseButtonEventArgs e

Event arguments

Overrides
System.Windows.UIElement.OnMouseDown(System.Windows.Input.MouseButtonEventArgs)
View Source

OnMouseLeftButtonDown(MouseButtonEventArgs)

Handle mouse double-click to edit text track samples

Declaration
protected override void OnMouseLeftButtonDown(MouseButtonEventArgs e)
Parameters
Type Name Description
System.Windows.Input.MouseButtonEventArgs e

Event arguments

Overrides
System.Windows.UIElement.OnMouseLeftButtonDown(System.Windows.Input.MouseButtonEventArgs)
View Source

OnMouseMove(MouseEventArgs)

Handle mouse position updates

Declaration
protected override void OnMouseMove(MouseEventArgs e)
Parameters
Type Name Description
System.Windows.Input.MouseEventArgs e

Event arguments

Overrides
System.Windows.UIElement.OnMouseMove(System.Windows.Input.MouseEventArgs)
View Source

OnMouseUp(MouseButtonEventArgs)

Handle mouse up to stop setting play position and scrolling

Declaration
protected override void OnMouseUp(MouseButtonEventArgs e)
Parameters
Type Name Description
System.Windows.Input.MouseButtonEventArgs e

Event arguments

Overrides
System.Windows.UIElement.OnMouseUp(System.Windows.Input.MouseButtonEventArgs)
View Source

OnMouseWheel(MouseWheelEventArgs)

Handle mouse wheel to scroll view without affecting position

Declaration
protected override void OnMouseWheel(MouseWheelEventArgs e)
Parameters
Type Name Description
System.Windows.Input.MouseWheelEventArgs e

Event arguments

Overrides
System.Windows.UIElement.OnMouseWheel(System.Windows.Input.MouseWheelEventArgs)
View Source

OnRender(DrawingContext)

Renders the control

Declaration
protected override void OnRender(DrawingContext drawingContext)
Parameters
Type Name Description
System.Windows.Media.DrawingContext drawingContext

Context to render on

Overrides
System.Windows.UIElement.OnRender(System.Windows.Media.DrawingContext)
View Source

PageDown()

Scrolls by 1 unit from mouse wheel

Declaration
public void PageDown()
View Source

PageLeft()

Scrolls by 1 unit from mouse wheel

Declaration
public void PageLeft()
View Source

PageRight()

Scrolls by 1 unit from mouse wheel

Declaration
public void PageRight()
View Source

PageUp()

Scrolls by 1 unit from mouse wheel

Declaration
public void PageUp()
View Source

Paste()

Pastes selected samples at current position

Declaration
public void Paste()
View Source

ProjectPosition(Double)

Gets the position in pixels within current view of the absolute position in sequence

Declaration
public double ProjectPosition(double position)
Parameters
Type Name Description
System.Double position

Absolute position in seconds to project onto current view

Returns
Type Description
System.Double

Projected position

View Source

ProjectPositionTicks(Int32)

Gets the position in pixels within current view of the absolute tick position in sequence

Declaration
public double ProjectPositionTicks(int position)
Parameters
Type Name Description
System.Int32 position

Absolute position in ticks to project onto current view

Returns
Type Description
System.Double

Projected position

View Source

ScreenshotAsync(DateTime)

Gets a screenshot of the timeline as a usable bitmap source

Declaration
public async Task<BitmapSource> ScreenshotAsync(DateTime acceptAfter)
Parameters
Type Name Description
System.DateTime acceptAfter

Time stamp the screenshot needs to be dated on or after

Returns
Type Description
System.Threading.Tasks.Task<System.Windows.Media.Imaging.BitmapSource>

Bitmap source that can be used on UI elements

View Source

SetHorizontalOffset(Double)

Sets the horizontal offset

Declaration
public void SetHorizontalOffset(double offset)
Parameters
Type Name Description
System.Double offset

Horizontal offset

View Source

SetVerticalOffset(Double)

Sets the vertical offset

Declaration
public void SetVerticalOffset(double offset)
Parameters
Type Name Description
System.Double offset

Vertical offset

Events

View Source

InputPosition

Event fired when requesting input to jump to a position

Declaration
public event EventHandler InputPosition
Event Type
Type Description
System.EventHandler
View Source

InputString

Event fired when requesting input for a string track

Declaration
public event EventHandler InputString
Event Type
Type Description
System.EventHandler

Implements

System.Windows.Media.Animation.IAnimatable
System.ComponentModel.ISupportInitialize
System.Windows.IFrameworkInputElement
System.Windows.IInputElement
System.Windows.Markup.IQueryAmbient
System.Windows.Controls.Primitives.IScrollInfo
System.IDisposable

Extension Methods

DependencyObjectExtensions.GetFirstVisualChild<T>(DependencyObject)
DependencyObjectExtensions.FindAncestor<T>(DependencyObject)
DependencyObjectExtensions.FindAncestorsUntil<T>(DependencyObject, T)
DependencyObjectExtensions.IsVisualOrVisual3D(DependencyObject)
UIElementExtensions.OnceVisible(UIElement, Action)
  • View Source
In This Article
Back to top Generated by DocFX