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Class PluginSettings

Container for storing and loading settings in XML format

Inheritance
System.Object
PluginSettings
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Phoenix.Input
Assembly: Phoenix.Plugin.Input.dll
Syntax
public class PluginSettings

Constructors

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PluginSettings()

Initializes a new instance of the PluginSettings class

Declaration
public PluginSettings()

Properties

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LastKeyboardPressEnter

Gets or sets a value indicating whether last setting for keyboard simulation was to press enter after input

Declaration
public bool LastKeyboardPressEnter { get; set; }
Property Value
Type Description
System.Boolean
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LastKeyboardPressTime

Gets or sets the last setting for button press time in keyboard simulation

Declaration
public double LastKeyboardPressTime { get; set; }
Property Value
Type Description
System.Double
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LastKeyboardWaitTime

Gets or sets the last setting for action wait time in keyboard simulation

Declaration
public double LastKeyboardWaitTime { get; set; }
Property Value
Type Description
System.Double
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Location

Gets the settings file full path

Declaration
public static string Location { get; }
Property Value
Type Description
System.String
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RecentFiles

Gets or sets the recent files

Declaration
public string RecentFiles { get; set; }
Property Value
Type Description
System.String
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ViewRatio

Gets or sets the view ratio for sequence control (pixels to seconds)

Declaration
public string ViewRatio { get; set; }
Property Value
Type Description
System.String

Methods

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Load()

Loads plugin settings

Declaration
public static PluginSettings Load()
Returns
Type Description
PluginSettings

Settings loaded

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LoadingFailed()

Gets a bool marking if an error occurred while attempting to load a settings file, and thus default settings were used instead.

Declaration
public bool LoadingFailed()
Returns
Type Description
System.Boolean

true if an error occurred

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Save()

Saves plug-in settings

Declaration
public void Save()
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