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Class JoystickPosition

The Joystick Position class.

Inheritance
System.Object
JoystickPosition
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Phoenix.Input
Assembly: Phoenix.Abstractions.Input.dll
Syntax
public class JoystickPosition

Constructors

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JoystickPosition()

Initializes a new instance of the JoystickPosition class

Declaration
public JoystickPosition()
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JoystickPosition(Nullable<Single>, Nullable<Single>)

Initializes a new instance of the JoystickPosition class

Declaration
public JoystickPosition(float? x, float? y)
Parameters
Type Name Description
System.Nullable<System.Single> x

The optional X position for the joystick. Null indicates no change.

System.Nullable<System.Single> y

The optional Y position for the joystick. Null indicates no change.

Properties

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X

Gets or sets the X position for the joystick update. Null indicates no change.

Declaration
public float? X { get; set; }
Property Value
Type Description
System.Nullable<System.Single>
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Y

Gets or sets the Y position for the joystick update. Null indicates no change.

Declaration
public float? Y { get; set; }
Property Value
Type Description
System.Nullable<System.Single>
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