Show / Hide Table of Contents

Class UnityObject

A class representing an Unity Object.

Inheritance
object
GenericGameObject
UnityObject
UnityGameObject
Implements
IGameObject
INotifyPropertyChanged
IUnityObject
Inherited Members
GenericGameObject.PropertyChanged
GenericGameObject.Name
GenericGameObject.Info
GenericGameObject.GameState
GenericGameObject.Properties
GenericGameObject.this[string]
GenericGameObject.Equals(object)
GenericGameObject.GetHashCode()
GenericGameObject.ToString()
GenericGameObject.OnGameObjectPropertyChanged(object, PropertyChangedEventArgs)
object.Equals(object, object)
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
Namespace: Microsoft.XboxStudios.GameStateTracker.Unity
Assembly: GameStateTracker.Unity.dll
Syntax
[GameClass("Object")]
public class UnityObject : GenericGameObject, IGameObject, INotifyPropertyChanged, IUnityObject
Remarks

Initializes a new instance of the UnityObject class.

Constructors

View Source

UnityObject(IGameObject)

A class representing an Unity Object.

Declaration
public UnityObject(IGameObject gameObject)
Parameters
Type Name Description
IGameObject gameObject

The game object to encapsulate.

Remarks

Initializes a new instance of the UnityObject class.

Implements

IGameObject
INotifyPropertyChanged
IUnityObject

Extension Methods

IGameObjectExtensions.ClassName(IGameObject)
IGameObjectExtensions.InfoEquals(IGameObject, IGameObject?)
IGameObjectExtensions.InfoEquals(IGameObject, in ObjectInfo)
IGameObjectExtensions.ObjectName(IGameObject)
IGameObjectExtensions.Matches(IGameObject, IClassManager, in ObjectInfo)
  • View Source
In this article
Back to top Generated by DocFX