Show / Hide Table of Contents

Class GameClassAttribute

An attribute used to register game class names with the class manager.

Inheritance
object
Attribute
GameClassAttribute
Inherited Members
Attribute.Equals(object)
Attribute.GetCustomAttribute(Assembly, Type)
Attribute.GetCustomAttribute(Assembly, Type, bool)
Attribute.GetCustomAttribute(MemberInfo, Type)
Attribute.GetCustomAttribute(MemberInfo, Type, bool)
Attribute.GetCustomAttribute(Module, Type)
Attribute.GetCustomAttribute(Module, Type, bool)
Attribute.GetCustomAttribute(ParameterInfo, Type)
Attribute.GetCustomAttribute(ParameterInfo, Type, bool)
Attribute.GetCustomAttributes(Assembly)
Attribute.GetCustomAttributes(Assembly, bool)
Attribute.GetCustomAttributes(Assembly, Type)
Attribute.GetCustomAttributes(Assembly, Type, bool)
Attribute.GetCustomAttributes(MemberInfo)
Attribute.GetCustomAttributes(MemberInfo, bool)
Attribute.GetCustomAttributes(MemberInfo, Type)
Attribute.GetCustomAttributes(MemberInfo, Type, bool)
Attribute.GetCustomAttributes(Module)
Attribute.GetCustomAttributes(Module, bool)
Attribute.GetCustomAttributes(Module, Type)
Attribute.GetCustomAttributes(Module, Type, bool)
Attribute.GetCustomAttributes(ParameterInfo)
Attribute.GetCustomAttributes(ParameterInfo, bool)
Attribute.GetCustomAttributes(ParameterInfo, Type)
Attribute.GetCustomAttributes(ParameterInfo, Type, bool)
Attribute.GetHashCode()
Attribute.IsDefaultAttribute()
Attribute.IsDefined(Assembly, Type)
Attribute.IsDefined(Assembly, Type, bool)
Attribute.IsDefined(MemberInfo, Type)
Attribute.IsDefined(MemberInfo, Type, bool)
Attribute.IsDefined(Module, Type)
Attribute.IsDefined(Module, Type, bool)
Attribute.IsDefined(ParameterInfo, Type)
Attribute.IsDefined(ParameterInfo, Type, bool)
Attribute.Match(object)
Attribute.TypeId
object.Equals(object, object)
object.GetType()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Microsoft.XboxStudios.GameStateTracker.Generic
Assembly: GameStateTracker.Generic.Abstractions.dll
Syntax
[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
public sealed class GameClassAttribute : Attribute
Remarks

Initializes a new instance of the GameClassAttribute class.

Constructors

View Source

GameClassAttribute(string)

An attribute used to register game class names with the class manager.

Declaration
public GameClassAttribute(string className)
Parameters
Type Name Description
string className

The game class name.

Remarks

Initializes a new instance of the GameClassAttribute class.

Properties

View Source

ClassName

Gets the game class name.

Declaration
public string ClassName { get; }
Property Value
Type Description
string
  • View Source
In this article
Back to top Generated by DocFX