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Class DeviceSetting

Represents a setting on a device.

Inheritance
object
DeviceSetting
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Microsoft.XboxStudios.DeviceConsole.Environments.Settings
Assembly: DeviceConsole.Environments.dll
Syntax
public class DeviceSetting

Constructors

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DeviceSetting(string, object, bool, bool)

Initializes a new instance of the DeviceSetting class.

Declaration
public DeviceSetting(string name, object value, bool requiresReboot, bool isReadOnly)
Parameters
Type Name Description
string name

The name of the setting.

object value

The value of the setting.

bool requiresReboot

The setting requires a reboot to change.

bool isReadOnly

Is the setting read-only.

Properties

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IsReadOnly

Gets a value indicating whether this value is read only.

Declaration
public bool IsReadOnly { get; }
Property Value
Type Description
bool
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Name

Gets the name of the setting.

Declaration
public string Name { get; }
Property Value
Type Description
string
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RequiresReboot

Gets a value indicating whether changing this setting requires a reboot to take effect.

Declaration
public bool RequiresReboot { get; }
Property Value
Type Description
bool
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Value

Gets the value of the setting.

Declaration
public object Value { get; }
Property Value
Type Description
object
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