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Class GameConfiguration

Represents an installed game or application.

Inheritance
object
GameConfiguration
Implements
IEquatable<GameConfiguration>
Inherited Members
object.Equals(object, object)
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Microsoft.XboxStudios.BotBrain.Overmind
Assembly: BotBrain.Overmind.dll
Syntax
public class GameConfiguration : IEquatable<GameConfiguration?>

Constructors

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GameConfiguration()

Initializes a new instance of the GameConfiguration class.

Declaration
public GameConfiguration()
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GameConfiguration(string, string?)

Initializes a new instance of the GameConfiguration class.

Declaration
public GameConfiguration(string applicationName, string? arguments = null)
Parameters
Type Name Description
string applicationName

The application to launch.

string arguments

The launch arguments.

Properties

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ApplicationName

Gets or sets the application to launch.

Declaration
public string ApplicationName { get; set; }
Property Value
Type Description
string
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Arguments

Gets or sets the launch arguments.

Declaration
public string Arguments { get; set; }
Property Value
Type Description
string

Methods

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Equals(GameConfiguration?)

Indicates whether the current object is equal to another object of the same type.

Declaration
public bool Equals(GameConfiguration? other)
Parameters
Type Name Description
GameConfiguration other

An object to compare with this object.

Returns
Type Description
bool

true if the current object is equal to the other parameter; otherwise, false.

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Equals(object?)

Determines whether the specified object is equal to the current object.

Declaration
public override bool Equals(object? obj)
Parameters
Type Name Description
object obj

The object to compare with the current object.

Returns
Type Description
bool

true if the specified object is equal to the current object; otherwise, false.

Overrides
object.Equals(object)
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GetHashCode()

Serves as the default hash function.

Declaration
public override int GetHashCode()
Returns
Type Description
int

A hash code for the current object.

Overrides
object.GetHashCode()

Implements

IEquatable<T>
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