Bifrost
  • Introduction
  • Getting Started
  • Integration
  • Best Practices
  • FAQ
  • Community
  • Release notes
  • Bifrost 4.0 upgrade guide
  • Bifrost 4.0-4.2 documentation
    • Introduction
    • Getting Started
    • Integration
    • Best Practices
    • FAQ
  • Bifrost 3.0-3.4 documentation
  • Bifrost API
Bifrost
  • Index

Index

  • Introduction
    • About
    • Terminology
    • Features
    • Platform support
    • Serializer support
  • Getting Started
    • C#
    • C++
      • Installation
      • Server Interface
  • Integration
    • Game Integration
      • C# Side
      • C++ Side
    • Tool Integration
    • Streaming Encoder
      • C++
      • C#
    • Custom Serializer
      • C# Side
      • C++ Side
    • Custom Transport
      • C# Side
      • C++ Side
  • Best Practices
    • C++
      • Protobuf
      • General Development Questions
    • C#
  • FAQ
    • When should I call ProcessRequests()?
    • How many requests can it process per frame?
    • What is the IsImmediate flag used for?
    • Can I send events to a subset of connected clients?
    • Can multiple client connections impact responsiveness of the Bifrost server?
    • Bifrost server is failing to start. What could be wrong?
    • How to link with CMake?
    • Common Issues
      • Redefined Macros
      • Invalid Runtime Library
      • Bifrost Shutdown Memory Leak
      • GOOGLE_PROTOBUF_INTERNAL_DONATE_STEAL_INLINE is not defined
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