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Class UnrealToolkitHookClientProtoFactory

Creates instances of UnrealHookClient for Protobuf messages.

Inheritance
object
UnrealToolkitHookClientFactory<UnrealHookClient, IMessage>
UnrealToolkitHookClientProtoFactory
Implements
IUnrealToolkitHookClientFactory
Inherited Members
UnrealToolkitHookClientFactory<UnrealHookClient, IMessage>.Create(IPEndPoint)
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Microsoft.XboxStudios.UnrealToolkit.Bifrost.Proto.HookClient
Assembly: UnrealToolkit.Bifrost.Proto.HookClient.dll
Syntax
public class UnrealToolkitHookClientProtoFactory : UnrealToolkitHookClientFactory<UnrealHookClient, IMessage>, IUnrealToolkitHookClientFactory

Constructors

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UnrealToolkitHookClientProtoFactory(IServiceProvider)

Creates instances of UnrealHookClient for Protobuf messages.

Declaration
public UnrealToolkitHookClientProtoFactory(IServiceProvider services)
Parameters
Type Name Description
IServiceProvider services

The service provider to use.

Implements

IUnrealToolkitHookClientFactory
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