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Namespace Phoenix.Controls.Compass

Classes

CompassCollectionSettings

Collection of all the sets of settings for different compasses.

CompassFilter

Represents the different filters for a given filter.

CompassFilterCategory

This is the category of a filter type, like "Bug Status" or "Weapon Type".

CompassFilterCategoryEntry

This represents the individual filter entry in the tree view for the filter table.

CompassGameObject

Object to display on compass.

CompassGameStateManager

A class to manage the Compass's internal game state data.

CompassHelpers

A class of helper functions used with the Compass.

CompassLoggingInfo

A class to hold logging information related to the compass.

CompassMarginConverter

Converting compass positions to WPF margins.

CompassObjectColorChangedEvent

The class that defines the event for when a compass view object's color coding changes.

CompassObjectColorChangedEventArgs

The class that defines the parameters that should be passed for a CompassObjectColorChangedEvent.

CompassObjectEnabledChangedEvent

The class for the event when a compass view object's enabled status changes.

CompassObjectEnabledChangedEventArgs

This class defines the parameters that should be passed for the CompassObjectEnabledChangedEvent.

CompassObjectInfo

Contains data for the CompassObjectType class that relates to the object's typename, compass source, and unique Id.

CompassObjectType

Object type that can be displayed on the compass.

CompassObjectViewModel

View model for a compass object.

CompassPlugin

The compass plugin to register its services.

CompassQueueObject

Compass queue object.

CompassScaleConverter

Scale various elements in the compass.

CompassSettings

Compass settings.

CompassTypeSettings

Compass settings related to object types.

CompassView

Interaction logic for CompassView.xaml.

CompassViewModel

Visualization using compass to help testers navigate to objects.

PhoenixCompassTelemetryContext

Class to provide needed moduleName for telemetry.

PlayerGameObject

Player game object.

Interfaces

ICompassGameStateClient

An interface for the compass to gain access to game state data.

Enums

BackDirection

The back direction.

MarginType

The type of margin conversion to perform.

TimeSpanType

The unit type to use with a TimeSpan object.

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