Interface IUpdatePackages
A build which updates outdated dependencies.
Inherited Members
INukeBuild.ExecutionPlan
INukeBuild.InvokedTargets
INukeBuild.SkippedTargets
INukeBuild.ScheduledTargets
INukeBuild.RunningTargets
INukeBuild.AbortedTargets
INukeBuild.FailedTargets
INukeBuild.SucceededTargets
INukeBuild.FinishedTargets
INukeBuild.IsSucceeding
INukeBuild.IsFailing
INukeBuild.IsFinished
INukeBuild.ExitCode
INukeBuild.RootDirectory
INukeBuild.TemporaryDirectory
INukeBuild.BuildAssemblyFile
INukeBuild.BuildAssemblyDirectory
INukeBuild.BuildProjectDirectory
INukeBuild.BuildProjectFile
INukeBuild.Verbosity
INukeBuild.Host
INukeBuild.Plan
INukeBuild.Help
INukeBuild.NoLogo
INukeBuild.IsLocalBuild
INukeBuild.IsServerBuild
INukeBuild.Continue
INukeBuild.Partition
Namespace: Microsoft.XboxStudios.NukeExt
Assembly: NukeExt.Components.dll
Syntax
public interface IUpdatePackages : IListOutdatedPackages, IRestore, INukeBuild, IHasSolution
Properties
View SourceCentralPackagesFile
Gets the central NuGet packages file location.
Declaration
AbsolutePath? CentralPackagesFile { get; }
Property Value
Type | Description |
---|---|
AbsolutePath |
Interactive
Gets a value indicating whether to interactively update packages.
Declaration
bool Interactive { get; }
Property Value
Type | Description |
---|---|
bool |
PinnedPackages
Gets the package IDs to skip updating dependencies.
Declaration
string[]? PinnedPackages { get; }
Property Value
Type | Description |
---|---|
string[] |
UpdatePackages
Gets the target to update dependencies.
Declaration
Target UpdatePackages { get; }
Property Value
Type | Description |
---|---|
Target |
Methods
View SourceRunUpdatePackages()
Updates dependencies.
Declaration
void RunUpdatePackages()