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Interface ICompile

A build which compiles code.

Inherited Members
IHasGitVersion.Versioning
IHasGitVersion.AddGitVersioning
IHasGitVersion.TrySetCloudBuildNumber()
IRestore.Restore
IRestore.RestoreSettingsBase
IRestore.RestoreSettings
IRestore.RunRestore()
INukeBuild.ReportSummary(Configure<Dictionary<string, string>>)
INukeBuild.TryGetValue<T>(Expression<Func<T>>)
INukeBuild.TryGetValue<T>(Expression<Func<object>>)
INukeBuild.ExecutionPlan
INukeBuild.InvokedTargets
INukeBuild.SkippedTargets
INukeBuild.ScheduledTargets
INukeBuild.RunningTargets
INukeBuild.AbortedTargets
INukeBuild.FailedTargets
INukeBuild.SucceededTargets
INukeBuild.FinishedTargets
INukeBuild.IsSucceeding
INukeBuild.IsFailing
INukeBuild.IsFinished
INukeBuild.ExitCode
INukeBuild.RootDirectory
INukeBuild.TemporaryDirectory
INukeBuild.BuildAssemblyFile
INukeBuild.BuildAssemblyDirectory
INukeBuild.BuildProjectDirectory
INukeBuild.BuildProjectFile
INukeBuild.Verbosity
INukeBuild.Host
INukeBuild.Plan
INukeBuild.Help
INukeBuild.NoLogo
INukeBuild.IsLocalBuild
INukeBuild.IsServerBuild
INukeBuild.Continue
INukeBuild.Partition
Namespace: Microsoft.XboxStudios.NukeExt
Assembly: NukeExt.Components.dll
Syntax
public interface ICompile : IHasGitVersion, IRestore, INukeBuild

Properties

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Compile

Gets the target to compile.

Declaration
Target Compile { get; }
Property Value
Type Description
Target
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CompileSettings

Gets the custom compile settings.

Declaration
Configure<DotNetBuildSettings> CompileSettings { get; }
Property Value
Type Description
Configure<DotNetBuildSettings>
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CompileSettingsBase

Gets the default compile settings.

Declaration
Configure<DotNetBuildSettings> CompileSettingsBase { get; }
Property Value
Type Description
Configure<DotNetBuildSettings>

Methods

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RunCompile()

Compiles code.

Declaration
void RunCompile()
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RunCompileWithBinLog()

Compiles code and outputs a binlog file.

Declaration
void RunCompileWithBinLog()

Extension Methods

NukeBuildExtensions.IsInterceptorExecution(INukeBuild)
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