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Class UnrealObjectFormatter

The Unreal way of formatting game objects in a user-friendly way.

Inheritance
object
UnrealObjectFormatter
Implements
IGameObjectFormatter
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Microsoft.XboxStudios.GameStateTracker.Unreal
Assembly: GameStateTracker.Unreal.dll
Syntax
public class UnrealObjectFormatter : IGameObjectFormatter

Methods

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FormatName(ObjectInfo)

Formats the object's name.

Declaration
public string FormatName(ObjectInfo info)
Parameters
Type Name Description
ObjectInfo info

The object info.

Returns
Type Description
string

A string representation of the name.

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FormatPropertyValue(object, out ObjectInfo?)

Formats the given property value.

Declaration
public string FormatPropertyValue(object value, out ObjectInfo? linkedObject)
Parameters
Type Name Description
object value

The value.

ObjectInfo? linkedObject

A reference to a game object represented by the value.

Returns
Type Description
string

A string representation of the value.

Implements

IGameObjectFormatter
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