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Class GameDeviceModel

Class that represents the data needed for a game device model.

Inheritance
object
GameDeviceModel
Inherited Members
object.Equals(object)
object.Equals(object, object)
object.GetHashCode()
object.GetType()
object.MemberwiseClone()
object.ReferenceEquals(object, object)
object.ToString()
Namespace: Phoenix.Aruba
Assembly: Phoenix.Plugin.Aruba.dll
Syntax
public class GameDeviceModel

Constructors

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GameDeviceModel(IPAddress, string)

Declaration
public GameDeviceModel(IPAddress ipAddress, string name)
Parameters
Type Name Description
IPAddress ipAddress
string name

Properties

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IPAddress

Declaration
public string IPAddress { get; set; }
Property Value
Type Description
string
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Name

Declaration
public string Name { get; set; }
Property Value
Type Description
string
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